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Friday news, part two:

Fire is coming to Sea of Thieves, although we're not supposed to know that yet
https://www.pcgamer.com/fire-is-coming-to-sea-of-thieves-although-were-not-supposed-to-know-that-yet/
Sea of Thieves will apparently be getting fire in an update coming soon, at least according to Rare lead engineer James Thomas. Thomas appeared on a recent Sea of Thieves weekly stream and let it slip that they had been working to add fire to the game, to the chagrin of his coworkers and, in fairness, himself.

Cyberpunk 2077 livestream will show off 15 minutes of gameplay next week
https://www.pcgamer.com/cyberpunk-2077-livestream-will-show-off-15-minutes-of-gameplay-next-week/
CD Projekt Red will share a 15-minute edit of Cyberpunk 2077 gameplay from Gamescom during a livestream next week. The stream will also include interviews with developers that will dive deeper into the Pacifica district of Night City and the different ways you'll be able to approach your adventures in the gritty cyber-world of the future.

Hearthstone is finally nerfing Dr. Boom and several other problem cards
https://www.pcgamer.com/hearthstone-is-finally-nerfing-dr-boom-and-several-other-problem-cards/
Balance patches follow expansions as surely as night follows day, and now that Saviors of Uldum is out, and the Seoul Masters is over, a batch of cards are about to be hit with their long-awaited nerfs. It's about time.

Square Enix wants to break the barriers between Final Fantasy 14 datacenters
https://www.pcgamer.com/square-enix-wants-to-break-the-barriers-between-final-fantasy-14-datacenters/
The developers of Final Fantasy 14 are working on revamping their server technology so that all players will be able to play with each other, regardless of which servers and datacenters they use.

Kerbal Space Program 2 dev reveals how baby Kerbals are made
https://www.pcgamer.com/kerbal-space-program-2-dev-reveals-how-baby-kerbals-are-made/
Kerbal Space Program 2 aims to expand upon the try-and-fail-and-try-again cycle of the original in a number of very big ways, one of them being the addition of colonies. Colonies are established via portable modules delivered to and deployed on distant worlds. As they grow, they'll build new modules enabling them to expand and eventually shed their reliance on the Kerbal home planet of Kerbin.

Epic Store exclusive Hades is headed to Steam in December
https://www.pcgamer.com/epic-store-exclusive-hades-is-headed-to-steam-in-december/
Supergiant's new game Hades was a pretty big pickup for the Epic Games Store when it was revealed as a storefront launch exclusive in late 2018. Supergiant is a high-profile indie whose previous games, Bastion, Transistor, and Pyre, have all been very well received, and coming out of nowhere the way it did was a real attention-getter. It was released as an early access game and it's come a long way since then, with six major updates so far that the studio said has more than doubled the amount of content that was available at launch. It also happens to be really good.

John Romero's great-grandmother is an underworld boss in Empire of Sin
https://www.pcgamer.com/john-romeros-great-grandmother-is-an-underworld-boss-in-empire-of-sin/
Romero Games' upcoming crime-timer Empire of Sin will let you go to war on the streets of 1920s Chicago as one of 14 unique "bosses," many of whom are based on real-world historical figures. There's Al Capone, who we took a look at earlier this week, the Irish mobster Dean O'Banion, and the Harlem racketeer Stephanie St. Clair. There's also a woman named Elvira, who isn't quite as famous as the others, but who has a much deeper historical connection to the game.

Fortnite's mechs have finally gotten a major nerf
https://www.pcgamer.com/fortnites-mechs-have-finally-gotten-a-major-nerf/
After stolidly weathering weeks of complaints from Fortnite's most vocal players and pros, Epic has finally rolled out a serious set of nerfs to the B.R.U.T.E. mechs introduced at the beginning of Season X. Mechs will now spawn less frequently, and their rocket damage and area of effect has been reined in, along with some additional changes.

In Exorcise the Demons, your friends guide you through arcane rituals
https://www.pcgamer.com/in-exorcise-the-demons-your-friends-guide-you-through-arcane-rituals/
While Keep Talking and Nobody Explodes is a callback to the bomb defusal scenes in Lethal Weapon and Speed, Exorcise the Demons uses the same basic premise to recall the decidedly more occult Evil Dead films. It's a similar setup that has a player and their friends working together to stop something bad from happening, but this time around, you're trying to complete various rituals to communicate with and eventually banish horrible demons.

Cyberpunk 2077 should feel like a continuation of the 1990 tabletop game, creator says
https://www.pcgamer.com/cyberpunk-2077-should-feel-like-a-continuation-of-the-1990-tabletop-game-creator-says/
Cyberpunk creator Mike Pondsmith says he's still very involved in the development of CD Projekt Red's Cyberpunk 2077, and a big part of that has been to make sure this new vision of his near-future setting idea maintains a continuity with the original tabletop game.

And here are the GOG and Steam deals for the weekend:

+GOG

+Steam

What are you waiting for? Go! Go and have a happy and gaming weekend.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.