SammyGiireal said:
Because Mario 64 was mind blowing enough, and the Hardware equally impressive to set record sales at launch. The only thing slowed its momentum was the lack of games (with third parties bolting to Sony mainly because of the Cartridge restraints and prices) and the few games available being incredibly pricey because of the Cartridge format. Nintendo could have won that gen had they gone CD, they were in a much better position (and had much better Hardware) than indebted Sega to succeed. |
And the assurance that the HW would be the same and Mario 64 would be the same is? Oh yes, because we have to keep best scenario possible.
Funny enough I bought PS1 due to playing Tekken with a friend and discovering GT.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."