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DonFerrari said:
Mr Puggsly said:

I think putting old Halo games on Switch could boost interest in the series, revenue, and have more people sigining up on XBL. Hence, the goal isnt just selling a game on Switch in that scenario.

Why do we see Playstation sharing exclusives with PC? Because Sony also agrees its not a direct competitor and it reaches an audience that may not buy Playstation consoles.

I agree that each generation has notable titles. But the 7th gen had a massive library of notable games. I think Xbox BC added about 500 Xbox 360 games, many are notable and people are still begging for more.

I said multiple times we cant quantify how many units BC could have sold. I think you have a reading comprehension problem.

The same can be again said that putting the old Halo on PS4 would boost interest in the series. But then you will circle back to say that Switch and PC aren't competitors of Xbox.

The only Sony game I remember being on PC was first released on PC or like that. Anything else is just that would be cheaper to pay the cost of exclusivity if PC also had the release and those aren't Sony IPs anyway.

We can quantify and is neglible. You say it can't be quantified so you can pretend it matters. If you can't show it matters it is more likely than not that it doesn't matter at all.

Maybe they should put old Halo games on PS4. But only Switch would allow XBL and its not a direct competitor.

None of Sony's IPs are on PC as far as Im aware, they sold that stuff. But Sony is open to sharing exclusives with PC because they dont see it as a competitor, just simply pointing that out.

Okay, quantify it. Then quantify the exact number every exclusive sells. Then lets make assumptions of how much revenue selling BC content generated.



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