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I definitely prefer this approach. However Microsoft can't/won't be able to dictate this to developers. Hopefully at least their own first party studios will target 60fps instead of graphics, but I expect consoles will yet again have a 30fps majority while developers chase resolution and intensive graphical effects.



LTD: PS4 - 125m, Switch - 110m, XBO - 51m

2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m