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KungKras said:
Nintendo would have won. But it would come at the price of the open worlds in Super Mario 64 and Zelda OoT, which would have been impossible without the fast access speed of cartridges.

That's a pretty fair point, although I think Nintendo would've adapted but who knows what kind of games those would've been. 

This video explains some of the different game design choices based on the limitations of their respective hardware:

https://www.youtube.com/watch?v=DhKX_i4BlGs

I doubt Ocarina would've been the same game, having to reuse so many assets and going to the same locations again to complete different dungeons. That design choice was out of necessity rather than choice. 

That being said, just the overall draw of Nintendo would've been too appealing for most gamers