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Trumpstyle said:
super_etecoon said:
Just wondering what Sony fans are most excited about when it comes to this reveal:

Specs, Form Factor, Controller Design, User Interface, Tech demos, Game announcements?

We had this leak recently, someone found this in an exploit in amd drivers (I think)

The clock speed is an exact match for PS4 and PS4 pro with PS5 with 2ghz. 36CU clocked at 2ghz gives 9,2TF, now I'm sceptical of this I think we all should expect 36CU clocked between 1,5-1,6ghz for both next-gen consoles. For the rest of the specs I'm expecting a 8-core zen2 with clocked at 3,2 ghz, 16GB Vram 448-512 GB/s memory speed, 4-6GB ddr4 for OS and cache for the SSD and 1TB SSD.

Pretty much agree with all of this. 1.5ghz GPU clock, 2ghz seems ridiculous. 2.8-3.2ghz CPU clock it'll have 8 cores / 16 threads but I expect performance will be closer to the 6 core / 12 thread Ryzen 5 processors. I'm not sure an SSD will be used for main storage though, the Scarlett video mentioned using an SSD like virtual ram, and I think PS5 will also take this route. SSD is still expensive, and if it is the main storage option it would make upgrading for consumers to store more games expensive also, as I doubt they'd support HDD at all if it comes bundled with an SSD. They also mentioned a custom interface for the SSD in PS5, which might mean SSD's on the market won't be compatible, which again makes me think this is going to be a non-expandable internal cache.

Here's a patent that I think may be relevant from June. https://uk.ign.com/articles/2019/06/24/sonys-patented-another-way-to-reduce-loading-times

"The patent, titled 'System and method for dynamically loading game software for smooth game play', describes a technology that loads in data in advance in order to prevent load screens.

The patent explains that the system can monitor the player’s character, and use this information to load in new areas in preparation as the player approaches them."

I think the PS5 will have a small ssd, 32gb-120gb, and a HDD for main storage. During gameplay in places where the HDD would normally be mostly idle, the game will load data from the HDD onto the SSD in preparation, based on what it thinks it's going to need to load next, I.E the next level or the closest area. Then when the time comes this data is already on the SSD ready to be loaded into memory at a much faster rate. Data will also be cached onto the SSD while you are installing a game, so when you first boot the game to the main menu/ first level it still loads fast. Eventually games that you haven't played in a long time will have their data removed from the SSD to make room.

Though SSD prices are coming down, I already think $500 is pushing it for the specs.