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Barozi said:
vivster said:

While technically true, this narrative just serves publishers to increase their ingame costs. Games might have become cheaper on their initial price but at the same time they lost content that has to be purchased separately. On top of that we have online subscription costs on consoles.

I'd say things have not really changed much as games can be cheap but they can also be pretty expensive, which is the same as in the earlier gaming years.

I can't hear this shit anymore since it's just so very very wrong.

Games nowaydays have far far more content than ever before. They didn't lose anything as you can't lose what you never had.

https://howlongtobeat.com/game.php?id=9364
https://howlongtobeat.com/game.php?id=42833

https://howlongtobeat.com/game.php?id=3974
https://howlongtobeat.com/game.php?id=38050

https://howlongtobeat.com/game.php?id=4059
https://howlongtobeat.com/game.php?id=4064

Just to show a few examples. The times obviously include all the time wasted due to backtracking in old games. Also games can add content via free updates (yes that happens pretty often), which can extend the time needed and might not even be reflected in those times.


Gaming has never been cheaper and never offered more (specifically unique!) content period. It's time to throw the nostalgia goggles into the trash can.

Most games back in the day could be completed in one weekend. All full priced.

Today you can buy a game like Horizon Zero Dawn for $20 and play it for months.

In terms of fun and gameplay time, a few PS4 games I own today are more worthy than the entire lot of N64 games I played back then.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?