Mr Puggsly said:
I wont debate who makes quality. What critics want in games is not what I or many other gamers necessarily want. The most popular games are gameplay focused, not narative driven. I'm simply saying games can be crossgen and still offer ompressive visuals on superior machine. Hence, the Scarlett version of game can have 9th gen visuals even if a 8th gen were to exist. Developers could use Scarlett as the lead for a game and get a 3rd party to strip down a game for 8th gen. Forza Horizon 2 on 360 for example was a very similar product using an older engine. CoD games came to Wii thanks to stripped down ports. I'm sure you could of other examples. Some games will also scale to previous gen easier. Ultimately. Im just saying most project could function on the previous gen hardware. You're focusing on potential exceptions. |
You are just being stubborn.
This gen Sony beat MS on quality, critical acclaim, sales, etc. So the only thing you can go is "fun is subjective, and I had more fun with MS". Which can't be argued and as so can't be accept as metric.
You won't accept that the baseline will affect results and that being bound by X1 doing crossgen would put more disadvantages on the Scarlet version of the 1st parties versus exclusives on PS5.
Again, you had the most experts on VGC explain to you, and you without having any technical expertise just deny and claim it isn't true.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."