DonFerrari said:
Sorry but quality Sony also had MS beat hands down this gen, it isn't even a point of opinion and preference. General public acclaim and reviewers would give the edge to Sony. We are missing your point simply because you are wrong and won't accept it. Pemalite have gone the length to explain everything to you but you dismiss as "just better graphics that are easy to implement on the better HW, not being hold down by the baseline". Devs won't develop two maximized, well polished, quite different games to have the best possible on X1 and Scarlet at the same time. They will just like this gen, make the game work on X1 and them just give a pixel bump for Scarlet. Sure you can have a significant difference between the two versions, but the more difference the more money expended and that is something third parties don't like very much. There is a reason for all the complains of parity between versions, and although people thought it was MS bribing the devs the truth was that they made a game that worked on both HW and them just gave some small touch ups, nothing extraordinary. The more you keep expecting X1 baseline for games and that it won't impact the port on Scarlet the more you'll be disappointed. |
I wont debate who makes quality. What critics want in games is not what I or many other gamers necessarily want. The most popular games are gameplay focused, not narative driven.
I'm simply saying games can be crossgen and still offer ompressive visuals on superior machine. Hence, the Scarlett version of game can have 9th gen visuals even if a 8th gen were to exist.
Developers could use Scarlett as the lead for a game and get a 3rd party to strip down a game for 8th gen. Forza Horizon 2 on 360 for example was a very similar product using an older engine. CoD games came to Wii thanks to stripped down ports. I'm sure you could of other examples. Some games will also scale to previous gen easier.
Ultimately. Im just saying most project could function on the previous gen hardware. You're focusing on potential exceptions.
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