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Echo_Djinn said:
If Xbox doesn't start taking notes from Japanese game design (Persona, Nier, Nioh, most Nintendo games) or Indie PC design (Factorio, Outward, A Hat in Time), then I can't see myself ever moving to Xbox. These developers are putting out such fantastic, innovative games, while Xbox just churns out the exact same stuff year after year.

JRPGfan said:
chakkra said:

Sorry, are we going to switch the conversation now to "who won this generation?" Because I was just answering to the claim that "People forget that xbox basically gave up this gen, 2 years into it."

In terms of software developement (games), they clearly did cut back alot.
They didnt litteraly give up (stop competeing at all), but they stopped trying to win vs sony, early into the gen (imo thats giveing up).

I stated it was in terms of games, and funding for that area.

What are your sources for them "clearly cutting back a lot" on software? What games did they originally plan to release had the gen gone well that they ended up not releasing? What games ended up having these big budget cuts? What games were meant to be massive AAA titles but instead turned into $20-40 small titles? All you've listed so far to back up your claim is speculation about funding for a remaster of a smaller scale title and uh, Scalebound being canceled? A game that literally looked like dog shit transformed into a video game? Judging by your "A-AA" comment about GamePass, I'm just going to assume you're basing your opinions off of what you want to see rather than what is really there.

Also, you do realize Sony's own production of video games has slowed down quite a bit as well, right? Are they cutting funding as well? Where have their games been all gen? Did they realize the WiiU was a massive failure and Microsoft would never recover from the Xbone reveal and they "gave up" early on too?