Agente42 said:
Dragon Quest Builders 2 - 73,000 / 237,000 (PS4); 110,000 / 275,000 (NSW) |
You left out the full list I see. Here it is in completion.
Super Robot Taisen T - 103,000 (PS4); 51,000 (NSW)
Dragon Quest Builders 2 - 73,000 / 237,000 (PS4); 110,000 / 275,000 (NSW)
Tales of Vesperia Definitive Edition - 65,000 (PS4); 41,000 (NSW)
Chobobo Mystery Dungeon: Everybuddy! - 37,000 (PS4) / 46,000 (NSW)
Atelier Lulua - 32,000 (PS4) / 17,000 (NSW)
Nelke & the Legendary Alchemists - 25,000 (PS4) / -* (NSW)
Even then, among those only DQB2's numbers are particularly impressive. But that list leaves out all the other recent 200k+ third-party software titles like:
Ace Combat 7
Judge Eyes
God Eater 3
Resident Evil 2 Remake
Kingdom Hearts III
Devil May Cry V
CoD Blops IIII
Sekiro
That's 8 titles (can also add DQB2 to that list) that had at least 200,000 retail software sales for a full priced third-party published game on PS4 in the past... what, 8 months I think? That's an average of one game a month. The PS4 dominates third party software sales in Japan and will continue to be the focus of third party software publishers/developers.