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curl-6 said:
Azuren said:

And BotW doesn't let you build functional caluclators. Games have played enough with physics that cooking apples or creating updrafts isn't a new and groundbreaking thing. It's just another physics engine.

It's not the individual elements. It's the way they're woven together into an organic, cohesive and intuitive whole that offers countless ways to approach the core gameplay. Other games have physics, sure, but they're not intertwined as naturally.

Again, that's not new, it's just well done.



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