By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Azzanation said:
Pemalite said:

/Sip

But you are right, franchise for franchise, Halo is still massive with still a big name in gaming... Let us see what Microsoft can do with Halo infinite. - Will it sell consoles like Halo 3? One thing is for sure... It's certainly going to be a very very pretty game.

^ Basically what I am trying to say. Halo Infinite has a lot to live up to and has a new fresh console with no negatives to drag it down in the dumps.. so far from what we know. No Halo game will match Halo 3's 12m, they are unrealistic expectations and just because a Halo game doesn't surpass or at least match Halo 3's numbers doesn't make the game fall in a decline state.

Halo 1: 5~ million copies.

Halo 2: 8.5 million copies.

Halo 3: 14.5~ million copies.

Halo Reach: 10~ million copies.

Halo 4: 10~ million copies.

Halo 5: 5~ million copies.

If a game sells 15 million and a successive game sells 5 million... Then factually and mathematically that is a decline... No two ways about it, you can't argue against plain black and white numbers.
The fact is, Halo has mathematically been in decline since we hit the heights of Halo 3.

That doesn't mean the games are bad, but there is certainly a sales decline... And that will have absolutely zero bearing on future game releases like Infinite either, they of course need to be judged on their own individual merits.

Azzanation said:

Just wanted to point out and fix that you have forgotten to add Reach. Both Halo 4 and Reach sold close to 10m copies each straight after each other. Halo 5 was the only drop from the main games. Which in its defence, was sold on a platform that was heavily criticized and had a lot of community hate where as the 360 was on the opposite side of criticism. Also regardless of Halo 5's flaws, master piece or not.. the game wouldn't have sold much different on the X1. The X1 was a troubled console at launch and Halo 5 felt it in sales but still managed to sell 5m copies. Like I mentioned before with Mario 3D World.. that was a decline from the Mario series only selling 5m, considering its predecessors in Galaxies 1 and 2 which sold 11m to 7m respectfully doesn't mean Mario was in decline, it was brought down by the WiiU which also suffered heavy criticism. We all know Mario isn't in decline as an IP even though its last 3 games were selling less and less. Odyssey fixed it on a successful platform. Halo would be in no different position to Mario 3D Land.

Halo Wars and Remasters are a different series and are a niche product so I don't count them being in the same conversation. Uncharted Lost Legacy sold 2.6m copies compared to Uncharted 4's 10.3m and Uncharted NDC only sold 5.7m copies. 

Still lower than the heights of Halo 3. And if you are going to include Reach we need to include every single other entry into the series as Reach is not regarded as a mainline title.

As for the Xbox One and Halo 5... Remember the Xbox One has sold more consoles than the original Xbox, Halo 2 has still outsold Halo 5. - That is a decline.

Halo 5 is far from a masterpiece though, it came with a plethora of well documented issues and shortcomings.

If you don't count Halo Wars and Remasters because they are a different series/niche product then you can't include Reach, otherwise that is double standards.



--::{PC Gaming Master Race}::--