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curl-6 said:
Replicant said:

Was it really that different from bringing e.g. Assassin's Creed 3: Liberation and Borderlands 2 to Vita?

Those were valiant efforts for their time and hardware, but ultimately I'd say they were unsuccessful experiments that tried but failed to translate the AAA open world experience to a handheld. Liberation was quite restricted and cut back compared to its big brothers on PS3/360 yet still ran poorly, and Borderlands 2 on Vita was basically an unplayable slideshow. Compared to BOTW I'd say its a lot like how Mario 64 compares to previous failed attempts at bringing platforming into the third dimension.

I still don't see how Breath of the Wild on Switch is that different from e.g. Assassin's Creed 3: Liberation on Vita in terms of bringing open world games to handheld platforms.

I'm sure there will be handheld open world games that are more expansive and run better than Breath of the Wild in the future. It's the natural and continuous development and refinement of games.