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TheMisterManGuy said:
I can't shake the feeling that Sony doesn't really understand why the PlayStation 4 was so successful. It wasn't because it was some uber powerful console (Even when it launched, it really wasn't that powerful). It succeeded because it had a diverse library of games for everyone, as well as a successful marketing campaign that capitalized on Microsoft's failings.

With the PS5, I feel like Sony is going in with a misguided approach, thinking PlayStation is some niche hardcore brand when it's really not, by prioritizing AAA developers, and expecting smaller teams to just follow them like Sheep. I'd like to be proven wrong, but I think Sony's mentality next gen has a chace at backfiring.

I totally agree and i am suprised at many in here not seeing this either. When PS2 came out and became super successful, Sony followed with the PS3 with that Hardcore image in mind, because lets face it, casual gamers wont go out spending $899 on a gaming console.

Now lets rinse and repeat. PS4 came out super successful and Sony is following with that same mentality by focusing on the Hardcore audience. If PS5 wants to outsell its competitors it needs to do it at a cheaper price point with AA and A games aswell.

Nintendo and MS also have juggernaut IPs and it just takes a good game launch and its basically 360 vs PS3 all over again. Sony has alot more marker share to lose than the others so they need to be careful. Also they need to drop that censorship BS, that's going to hurt them.