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There is no valid arguments against BotW providing the most open and free gameplay of any game yet. There are only a handful of tasks that you can't freely do whenever you want, in whatever order you want. It's full of story, lore, and depth, but you're completely free to experience that story and that lore in the order you choose.

But I don't think that's anything new or groundbreaking. It's a concept that devs have been messing with for ages - it's just that BotW executed it better than anybody before.

But SM64 changed gaming forever. I don't think there's a single third-person 3D game that's existed since that wasn't affected by the concepts Nintendo introduced with SM64 - including BotW! And even though it was the first to do so many things it did, SM64 did them so well that it maintained enjoyable playability for decades to come.



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