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GhaudePhaede010 said:
potato_hamster said:

Well, for all their sports games, re-releasing them would mean re-licensing them. That's teams, players, logos, sponsors, etc. Not simple. And then there's all the other games that feature music that would have to be re-licensed. Also not simple and could mean that any of these titles lose their potential profitability.

All of those logos and music they've put in their games throughout the years has come back to bite them in a lot of ways.

And then you're assuming that EA has been diligent backing and storing the source code on many of these old games. Unfortunately based on my experience this is not the case. It's actuallly a pretty common issue in the industry and many re-masters have been bogged down or flat out cancelled because of a lack of access to some or all of the original source code and/or art assets.

EA does publish more than sports titles. But OK. And changing music for licensing reasons is not something foreign to any publisher. Also, this is EA, aren't they like, the biggest game publisher on Earth? If anyone can work through those rather minor hurdles, it is them (although I was not speaking about sports titles because I understand the hell they would be to re-release).

Also, it comes off as... ...a bit strange that the company would be on stage for the first live Switch presentation and announce, "unprecedented support" for Switch and only show one title. Since then they have released (what, like) three footy titles and a game that was already in development for Switch that they picked up publishing late on. It feels a little more personal considering the rather public way Nintendo outed E.A. over the whole Origin service. Not to say the conspiracy theories are true (EA hates Nintendo); rather, that there does seem to be a case for the argument and it is not exactly all, "smoke and mirrors" like some users have implied. Nor is it fiscally irresponsible to release old ports of games like Capcom has (I think Capcom has released more than twenty Switch titles and only one is an actual new title) and make a decent profit while satiating Nintendo and that fanbase. No doubt if Capcom can do it, EA with its much deeper pockets can make it work.

Unprecedented support was for the Wii U but after their first ports most of them questionable (except NFS Most Wanted U) and none of them selling they quickly abandoned ship.  Not blaming them on that one completely but to sell ME3 to Wii U owners when releasing trilogy on other systems is a wtf moment.  I wouldn't even blame them for not supporting Switch at first with wait and see attitude.  Now there is no excuse except they just don't give a shit.

Going back to classic titles.  Hell I'm sure they could have released Road Rash 2, Desert Strike, Jungle Strike, General Chaos and many more 16 bit titles on the Wii VC and made some decent dollars with minimum effort.  The fact they released zero VC titles on Wii which sold gangbusters says something.  Least they did a copy of NBA Jam on Wii which was supposed to be exclusive and charge high price for Wii version then they went and dropped it on PS3 and 360 as download title for half price.  Picked my copy up used on Wii.