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flashfire926 said:
mZuzek said:

I'm a Pokémon fan (or was, I guess), not a CEO, so obviously I don't care as much about the money. But yeah when I say "kill" it's for the reboot that comes later. There would still be an anime and a TCG, but the anime wouldn't have Ash (or derivative movies), and the TCG would be rebooted and have less bullshit, aka more balance. The games, well, yeah, I'd go for the 25m seller every 4-5 years instead of the yearly 15m seller they do now - I don't know how they still get away with it, but if franchises as big as GTA can do as well as they have with several years between games, Pokémon can do it too.

I wouldn't say from 2013 onward. Of course, you know I love X/Y, but beyond my personal feelings on the game, let's be real, that game did everything Sword/Shield isn't doing now. It might have been somewhat incomplete, leaving a couple things unresolved, but what it needed to do, it absolutely did. They made almost 800 Pokémon models for that game, all with their own animations for battle entrance, physical attacks, special attacks, some signature moves, getting hit, fainting, and loads more for Pokémon-Amie despite it being nothing but an irrelevant mini-game - and they also redid every single Pokémon cry in better quality, featuring a number of cry variations for that same mini-game. All of that, in less than 3 years of development time. So, yeah, I think it's quite extreme to call that game lazy just because it left unfinished areas in Route 13 and Couriway Town.

First off, the pokemon models (at least gens 1 to 5), were made by Creatures and not Game Freak. Though I'll not take credit away from Game Freak they still made the 3D environments, and the lighting/shaders for all of the models. Pokemon Amie integration. A ton of work.

Game Freak isnt lazy. They have hardworking developers. 

It's just that they are mismanaged and often make poor decisions. Just look at the part I've bolded. WHY? After having four year gens prior, why do they make them SHORTER, when the technology improvements only means that will need more time? There was literally no reason to not delay the game to 2014.

Other than that, I have a huge list of what I think Game Freak has been doing wrong (which we may not neccessarily agree on). A lot to do with the casualization of the core games, but also other stuff. Though let me just leave it this, my disdain with Game Freak/TPC in a nutshell:

Edit: my mistake. Though Morimoto is still around. Maybe he likes sticking with battle design and programming, which he has done for decades. He has directed two games in the franchise and is one of the long-time veterans along with Sugimori and Masuda. Maybe he doesn’t really pursue directing as much? 

As of now, Ohmori is the director and Masuda is the producer.

Last edited by Kai_Mao - on 18 June 2019