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DonFerrari said:
KrspaceT said:

I'd play NHL too, you aren't alone. 

Honestly I'm just frustrated. I've posted before that it seems like EA is the only major developer to really not expand on the Switch over time....I mean there are just things out there that just frustrate me. 

I'm sure you've heard the tales of Titanfall and COD devs laughing at the idea of having their games on it, or the tale about Crash only getting ported after a single developer ported over a level over a weekend on his own time. I wish there was parity everywhere, but still you see titles from other publishers with a bit more frequency and for somewhat of a better word ambition: Activision went from Skylanders to Crash, Spyro, Diablo, and now Nitro Racing DnD. Capcom and Square are putting more titles on it, even 2K and Ubisoft put a few things on it. 

EA just seems....the exception. 

I don't know what Nintendo is supposed to do: the Switch sells well, and the titles on it clearly aren't doing horribly. Enter the Freakin' Gungeon sold a million units per official release announcement, and I'd be legitimately curious to see what VGchartz projections into 2019 would have revealed. 

Heck the projections on FIFA 19 actually had them doing better in the same span of time than FIFA 18 did, per the comments left on it here. 

I'm sure I hear the big old 'power' argument fine and all, but would a third powerbox actually be wanted, or even sell half as well as the Switch has so far even with the same 1st party library? Sales and power seem like an annoying catch 22 here. 

Be different enough to stand out when the market already has things (as opposed to chasing trends like Live Services), and you have sales but not enough power. No games. 

Be the same to run everything (....Witcher 3....) but enter a crowded market and get Battleborned...power but no sales.

No matter how strong you feel about it, in the end of the day it's about making money and EA don't think they'll make enough to be worth launching the games on the Switch.

And you two are about the few people in here that really genuinely wants their game on Switch for your playing =]

Myself I avoid their games even on PS4 (at least the yearly sports game). I'm guilty of buying some games like Mirror's Edge and Unravel, but that is because from time to time EA invest in some games that are quite unique and good.

Other publishers port and remaster older games. Not only for Switch, for everything. Crash andSpyro trilogy and Crash racing are an example for Activision. But you see this with pretty much everyone, Sega (Sega Ages), Capcom (practically everything from Megaman to Resident Evil), Square (again practically everything), Nintendo (NES classics), Sony (Medievil). These devs love their legacy and that is why they remaster them for a new generation. EA is about the only dev who doesn't do it - and this is not only for Switch but for every platform. While every dev loves their history, EA ignores it. With entering the Switch, the device is getting a lot of these older games remade. As EA don't make them, nothing for Switch here. I am too not very much interested in what EA does today, but they are one of the oldest publishers and they did make excellent games over the time. If they would acknowledge and value their history, I would this very much appreciate.

If you look over the history part of their Wikipedia article you see how much they changed since founding:

Hawkins had developed the ideas of treating software as an art form and calling the developers, "software artists".

EA routinely referred to their developers as "artists" and gave them photo credits in their games and numerous full-page magazine ads.

The square "album cover" boxes (such as the covers for 1983's M.U.L.E. and Pinball Construction Set) were a popular packaging concept by Electronic Arts, which wanted to represent their developers as "rock stars".

Hence they choose the name Electronic Arts. That these days they tend to abbreviate that name, shows their shift in focus. They nowadays do not care for their history. I think players on many platforms, including Switch, would appreciate remasters of their classics. They just don't do that.



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