Zkuq said:
Yeah, and that's pretty much it. The fact that you have to name one of the few games supporting it just reinforces my point: If there had been enough games for the support to be significant, you wouldn't be singling out one of the few examples. You would be mentioning how many games took advantage of the feature. Don't get me wrong, I think this (120 Hz) is great news, but I expect this to be useful in very few games, just like 1080i was on PS2. |
I agree with you. I just find it important to praise GT every time I can =] just as a certain user that shall not be named talks about LoD in every thread even if there is no reason to.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."