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curl-6 said:
Nuvendil said:

That compares the PC versions with New Order maxed out.  It does not represent 360 vs PS4.  And in general, Wolf 2 has a massively higher geometric density, much higher res textures, far more sophisticated lighting, gpu accelerated particles,  and much more.  New Colossus struggled to lock in 60 on PS4, it's far more demanding than New Order.

Yeah, I just finished replaying New Order on 360 less than two weeks ago, and it's definitely not in the same league as Doom 2016 or Wolfenstein II in terms of tech, it looks like a game from 2006, whereas the Switch ports look like current gen games, just blurrier.

I suspect a big part of this equation that's being overlooked is cost. Sure, they could have rebuilt Doom or Wolfenstein II from scratch to run at 60fps on Switch, but that would've cost a lot more than just cutting the framerate in half and tuning down the settings until it runs okay. Panic Button's approach was, most likely, simply the more profitable one.

Rebuilding a game for hardware is rare these days, most developers just don't do it, especially with how long games take to make these day.

AS for Wolfenstein II on switch, you can't look like a current gen game and be running at 500-600p so what's the point, they should focus on getting the resolution higher, and  overall the game would be much more visually pleasing on the eyes.