Dulfite said:
For the record, I'm not offended nor am I arguing, just stating my thoughts on the matter. I'm not attempting to persuade anyone, just wanted to share my two cents. The ceiling is obviously much higher on phone games because of what you said. Those games are far less intensive and expensive to make and can produce a tremendous amount of profit (flappy bird, Candy Crush, and Pokemon Go come to mind). That being said, I'd imagine the vast majority of phone games are underwhelming in sales and have little momentum in building a consistent microtransaction support base. While consoles sell less than phones, I feel like personally it is easier for those companies to walk away with high software sales and profits than most cell phone games, but I could be wrong. |
What we're really talking about here is the service or platform itself, not the games in specific. Playstation on billions of devices instead of a few tens of millions.
In essence, he's a salesman trying to sell the potential of an investment opportunity. Of course, it's not nearly that simple, but he's not really going to say that when he's trying to win financial support. He's going to highlight the possible merits of success.
The last sentence of my previous post was just a general statement, not directed at anyone in particular.