the-pi-guy said: Frostbite Engine sounds particularly bad.
Mostly agree. Kind of don't. I agree because a developer can usually modify a game engine. Game engines themselves don't usually limit the developer from having a certain look/feel, so in theory it doesn't really make sense to ask consumers what they think of a game engine. On the other hand, developers might limit themselves to features already present in a game engine, so it is possible that users could tell what game engine is being used based off that. It is possible to have a bad set of tools. It sounded like the Frostbite Engine wasn't particularly flexible and any feature had to be implemented by some other team. |
A hammer is a bad tool when you try to screw in a light bulb. All you said comes back down to developers using the wrong tool for their job. If a developer is forced to use a certain engine then that's mostly out of budget constraints. Of course you'll get a bad result if you use a cheap tool to make quality art. But cheap tools are perfectly fine for simpler projects.
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