The developer of Minecraft back in 2011/2012 was perfectly fine with it
"Piracy is not theft," he said. "If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world. There is no such thing as a 'lost sale'. Is a bad review a lost sale? What about a missed ship date?"
I mean... what would he know about economics, it's not like he is a billionaire now.... oh wait.
Personally I pirated MC on the pc originally, then bought it for the PS3/Vita, upgraded that version for the ps4 and I got the Switch version of it as well later on. Piracy showed me that game was good and the devs feelings regarding piracy made me feel happy to chuck him the price of the game a few times down the line.
I don't pirate because;
A - I have a job.
B - Not having funds isn't an excuse for stealing, neither is having the inability to access said video game. That's not the company's fault - it's yours.
C - Video games are a privilege, not a right
D - 99% of gamers don't realize that buying a video game that you enjoy helps the developers/publishers who used time & resources to make that game. People with families to feed and jobs to keep made that game. Try inventing something that costs tens of millions of dollars to create, then see how you like it when someone pirates your shit.
And get outta here with your cherry picked example of one dude and one paragraph. Does he speak for the entire games industry? Or better yet, the entire entertainment industry that's also affected by piracy
I didn't think so...