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RolStoppable said:

2. Handhelds that launched at $300 and failed don't work as a way to argue that Switch is a handheld.

Inflation can't be a factor when all previous handhelds had to be priced below $200 to gain real traction. Switch is selling better at $300 than handhelds did at $200, plus the game prices went up significantly as well, from previously $40 to $60. A 33% increase in price in both areas from one generation to the next (or as you argue, within the same generation) can't be pinned down on inflation.

Just because they're failures in comparison to the Switch, won't make them any less of a handheld ... 

"Inflation can't be a factor when all previous handhelds had to be priced below $200 to gain real traction."

Not true at all. The PSP launched at $249 USD (which is valued at the time little bit more than what the Switch launched at today) and had a very real slice of the market share yet it'll end up selling more than the 3DS did in it's lifetime so consumers started accepting higher launch prices well before the Switch existed ... 

RolStoppable said:

3. You are using the same fallacy that you've used in previous years. You think that Switch and the 3DS are performing similarly, but as usual you ignore the context. Switch is outpacing the 3DS despite the latter having a significant price drop and a revision during the same timeframe. This fallacy has been explained to you in 2017, you didn't want to believe it, time proved you wrong. This fallacy has been explained to you in 2018, you still didn't want to believe it, time proved you wrong again. And given what the actual sales trajectory is, you will be proven wrong in 2019 again. It's utterly predictable.

So far as of FY19, the Switch shipped a total of 34.74M units while the 3DS in a comparable time frame shipped a total of 31.09M units in FY 2013 so I'm not convinced that you've got a "blue ocean" here even when assuming no customers from the previous competing platform (Vita) adopted it ... 

That's an 11% advantage in favour of the Switch for you if you got your math right so you got a problem with me calling their performance 'similar' ? 

RolStoppable said:

The Nomad isn't similar to Switch. Remember, when the topic of value proposition first came up, I said that Switch allows consumers to play home console games on the go while those games are still new; that's the differentiating factor of Switch. The Nomad and Turbo Express played games that were several years old and the market didn't care about that. You might as well say that the 3DS is similar to Switch because of Ocarina of Time 3D, but there's a huge difference between playing an old home console game on a portable console or being able to play Breath of the Wild that way from day 1. I am curious if you proceed to argue that Breath of the Wild can't be considered a home console game; if you are going to proceed to call the likes of Super Mario Odyssey, Splatoon 2 and Xenoblade Chronicles 2 handheld games.

The Nomad still had 'new' game releases as well so your logic fails regardless ... 

You STILL haven't addressed what the true differences are between handheld and home consoles games since I don't see ANY intrinsic differences in them so I couldn't care less if Super Mario, Splatoon 2, and Xenoblade Chronicles 2 where either handheld or home console games since they're all solely just games to me ... 

RolStoppable said:

It's ridiculously easy to determine whether Switch is a home console that can go portable or a handheld that connects to the TV. All one has to do is look at the console-defining games. Those titles have the scale of home console games and they play like what people have come to expect from home console games.

That's why it all comes down to one single question that you can answer with a 'yes' or 'no': Is Breath of the Wild a home console game?

@Bold All of this is just arbitrarily defined but I'm not surprised since you've been very evasive to commit to a hard definition. Here's another problem with your criteria so if people expect GTA V, COD series, RDR2, FIFA series (with current gen features), Fallout 4, SWBF series, Battlefield series, Destiny series, The Witcher 3, FFXV, MHW, Ubisoft's Tom Clancy series, Watch Dogs series, and the Far Cry series which are the MOST POPULAR titles (not counting exclusives) on the PS4 then what does it make of the Switch that DOESN'T have ANY of those games to those people ? (Switch will CONTINUE on missing out on the majority of games released on home consoles) 

Heck, even big Japanese 3rd party publishers like Bandai Namco, Capcom or Square Enix are trigger happy enough to not release their games on the Switch ... 

As to your last line, the answer is "I don't care" since you can't differentiate between the two. There are ONLY games RELEASED FOR either handhelds, home consoles, or both but neither "handheld games" or "home console games" have a meaningful definition ... (games aren't inherently tied to any specific system design) 

Do we call PS4 a handheld console as well since KH3D released on it ?