By using this site, you agree to our Privacy Policy and our Terms of Use. Close

If you want to retain 60fps, there is going to be some serious concessions to visual fidelity, which happened on the Switch.
But in saying that... 60fps is certainly more important than texture resolution or output resolution for a fighting game, responsiveness is absolute key.

With that said... The Xbox One version doesn't exactly escape unscathed either, it looks like a dogs breakfast, it just doesn't have the chunky bits the Switch version has that takes it a step down.

Last edited by Pemalite - on 27 April 2019

--::{PC Gaming Master Race}::--