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Why haven't they made a good Superman game yet?

I'm not even being sarcastic. I know the answer for the most part...bad history with Superman 64, hard to develop a game for super hero that is basically a god, and the DC extended universe (games and movies) have played second fiddle to Marvel for years now.

But with the right developer (take Insomniac and how they pulled off Spider-Man), we can get a good Supes game. He's already got more interesting abilities. Just make the city as alive as NYC in Spider-Man and make the gameplay more like a Sim-City open world hybrid rather than an adventure open world game.

Basically have the city fall apart in realtime, and how fast you respond to crime and how you prioritize what you respond to dictates how the city reacts to you and how the game events unfold. Maybe have fortress of solitude as a hub.

Just make sure the crimes have enough diversity and they also are designed to make you use of Superman's many powers (freeze breath to stop flow of molten metal, super hearing for hostage situations you don't want to storm into and cause casualties, etc.). And make missions have a point and real context to story like they did in Spider-Man for the most part. Not putting in a bunch of "beat these thugs" up missions just for the sake of artificially extending playtime. Maybe reference the old cartoons (not just WB but the old old cartoons from the 40s) and comics for missions that don't have to do with the main storyline. Foiling mad scientists and fighting dinosaurs. They would be considered filler, but they'd still be more interesting than punching a bad guy or flying through some rings.