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Pemalite said:
taus90 said:

A custom Ray tracing solution designed for closed off API will be much more efficient that a PC version. 

Citation needed.

Did u miss crytek demonstration of Real time ray tracing solution for Cryengine 5.5's which is API and hardware agnostic and running on current gen GPUs. Do u have any doubt Sony's WWS will have a problem coming up with their own Ray tracing solution for their inhouse Engines given the right hardware?