By using this site, you agree to our Privacy Policy and our Terms of Use. Close
GoOnKid said:

Competition keeps innovation rolling and prices stable. If all consoles could play the same games they would only differentate by power. This would lead to competitors dropping out of the market one after another and then the remaining company will have the ability to set prices however it wants. Do you think a console would still cost 400, then? Think again. Do you think you would still pay only 60 for the online subscription and another 60 for the average AAA game?

At the same time, do you believe you would still have the same width and scope of games like we are used to today? Many franchises wouldn't be supported anymore and the software manufacturors would only produce the same games over and over again with no reason to become creative or diverse.

Thing is, prices aren't any cheaper on EGS, and if anything, the consumers there are having to pay that bit more, thanks to Epic not wanting to pay the fees that Valve does in some countries, which has people annoyed that this "competition" isn't benefiting the consumers in the way we'd usually hope for. 

We keep hearing about these devs making exclusivity deals with EGS, having promised "trickle down" savings or "passing the savings onto the consumer", which only end up with netting the consumer a meager $5 discount, which isn't even worldwide for everyone. I've seen far superior deals over on Steam, GoG, Itch.io and GMG.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"