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Honestly I don't care if a game has an easy mode; in fact, I'm generally happy for those with certain disabilities that they get to experience the game when it would otherwise have required ten very dexterous, functioning fingers.

To me, all I really care about is that the default be set at whatever they were aiming for and designed the game with in mind (if they wanted it to be tough, make sure that's the default) and that the achievements are centered around that difficulty. "Easy mode" has zero affect on you otherwise, so I've never understood this bizarre whining about including such things in games for those who couldn't otherwise play them from people; games have had varying difficulties since the days of the Atari.