When games are broken now, they can be fixed. Maybe you weren't gaming in the 80s and 90s But, I was. Back then, sometimes you'd get literally stuck in a game, with not choice but to restart. That also meant huge lost progress, because of the relatively save options. Sometimes, you'd get stuck in a glitch in the final level, and have to start the whole thing over. Thankfully, those days are long gone. Games now either work, or they're fixed.
As for cost of entry, there's no comparison. When adjusting for inflation, games are cheaper than they've ever been. They're also much, much bigger, on average.
So, sure, there have been some changes that one could argue are bad. But, they're have been a whole bunch that are objectively good. I simply don't see any case to be made for games being worse now than they were - let's say 25 years ago - except totally subjective personal opinions.
Yeah, but glitches weren't notorious in mostly every AAA game, they were fairly rare. And yeah, now games are fixed, YEARS after the fact in some cases. There really is no comparison.
As for cost, even when adjusting for inflation at best they cost roughly the same with season passes and dlc, I mean if you want the full game. Not to mention that only really becomes the case if you look at the beginnings of gaming, a PS2 game with all content cost substantially less than a PS4 game with all it's content for a majority of AAA games. Not to mention you are looking at inflation as a universal constant that effects all goods at a precise increase, and sure that makes gaming look good, but it's not exactly that precise of a measurement.
Bigger or longer games also don't necessarily mean better, that's a subjective personal opinion.
And there are a whole bunch of things you can argue is bad about modern gaming, and these are some of the reasons that aren't my opinion. *edit* But also, a lot of personal opinion does also go hand and hand when asking if games are as good as they used to be.Last edited by bigtakilla - on 06 April 2019