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SvennoJ said:
DonFerrari said:

Wouldn't be worth to you considering price of bandcap to just have another drive to store games you may not play but don't want to delet?

True. It saves more money to stop buying games I won't play anyway :)

An extra drive would be worse for my bandwidth cap as sometimes I'm browsing through the installed games, check em all for updates to keep them up to date just in case I feel like playing one. Before I know it there's ton of shit downloading!

I can't disagree that you would save money by not buying.

If those games are on a HDD that isn't connected to your PS4 they wouldn't update =p

Spindel said:
What baffels me most are uppdates (like day one patches) that are multiple 10s of GB. Like WTF, do you really need to update most of the assets to fix a bug? I mean a game engine, without assets isn’t even 10 GB.

And to go further in on day one patches of that size, it’s a clear indicator he entire game wasen’t even initially shipped.

Go to another platform, the Switch, with publishers not even shipping the entire game on the cart. If you need to download most of the game anyway why even bother with a cart.

We have seem day one patches that had almost the size of the full game. That is lazyness to the max.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."