By using this site, you agree to our Privacy Policy and our Terms of Use. Close
VAMatt said:
A lot of comments in this thread demonstrate that gamers are just scared of change.

Never change a working system, as they say in IT departments

Personally, there are 4 things that I'm afraid of with streaming:

1. History. What happens to an MMO of it gets shut down? Nowadays that data is saved and conserved at some players. But that would be impossible to do if it only gets streamed, very possibly loosing a part a videogame history forever that way.

2. Modding: For similar reasons, mods are not possible. Pretty much disqualifies a lot of strategy games with this btw.

3. Pricing: You say there's no big investment in hardware needed, which is true... but I don't think you'd get a Netflix style streaming platform for peanuts. Unless you play a very lot and otherwise have to buy tons of games, the console pays for itself as it's cheaper over time.

4. Infrastructure: For the advertised 4K60, better have some 50Mbit connection without any hiccups or data caps (see below). To which only a minority even have real access to. Due to the amounts of data getting used by this, expect digging up roads to lay more and more cables to cover demand.

V-r0cK said: 
Not sure if this was discussed but you'll also need a min. of 25mbps to get 1080p at 60fps

https://ca.ign.com/articles/2019/03/20/google-stadia-recommends-a-25-megabit-internet-connection

Not sure if its a big deal to many of you here but I know many around me that don't go for high internet speeds, afterall Netflix is probably the biggest thing and that only needs 3mbps to stream HD.

Well, even worse then. With 4K being 4 times more information then Full HD, then 100Mbps is probably necessary. Very very few have even access to such speeds. The 1080p60 is already out of reach for quite a lot of people with this.

Last edited by Bofferbrauer2 - on 20 March 2019