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Darwinianevolution said:
melbye said:
I hope it fails. I don't trust publishers to do what is right for consumers especially when it is online-related, just look at games like Fallout 76 and Anthem

This has happened time and time again. First digital was promised to offer more flexible pricing and ending the 60$ per game model, only to barely change the prices (and in most cases, retail games ending up cheaper than digital). DRM and always online functionality was supposed to end piracy and offer better features, only for many games to end up bloated and slown down as a result of the DRM, with many pirated versions running better. Paid online on consoles was supposed to be there to improve the infrastructure, and yet none of them really offer anything better online than free PC online. Microtransactions were there to support small and/or struggling projects with a Free to Play model, only to be added to every big AAA game, often with lootboxes and with no regards of initial price.

I can only imagine what EA, Activision or any other big publisher could get away with on a platform like Stadia.

We're already heading there, since we've been seeing Netflix style sub fees to play all these games, for a limited time (as in, limited when you stop paying a constant fee). All these big pubs easily want to move us onto a platform and turn gaming entirely into an ongoing service, where they churn out as little effort, but requiring you to pay a constant fee. It's their end-game dream. I feel like this has always been their dream,since the early days of the net. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"