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Bandwidth means absolute shit for realtime applications. I can already hear the people with their 400mbps LTE modems complain about issues because of the lag spikes. And even your super 1Gbps fiber will not help you if you're using wifi.
The latency for streamed games is not at all comparable to the latency we have with locally played online games. Latency in streamed games affects input delay and as such effectively doubles your latency while playing. Short and smaller spikes will not be noticeable on local games because the game is using prediction, that is not possible when streaming video.

But while this sounds very dire I'm hopeful for its success due to 2 factors. Latency will improve significantly in the decades to come and the vast majority of gamers don't give 2 shits about quality or high fidelity.



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