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Nate4Drake said:
PS5 Will Use Deep Learning to Adapt to the Players, Patent Reveals

""A new patent discovered by YouTuber hints that PS5 will use deep learning to adapt to the player by learning from their playstyle, what they play and how they play. The patent was filed back in October 2018.

It’s going to be a welcomed game-changer by the developers and players both. It allows PS5 to deliver customized game User Interface to the players. Different elements on your PlayStation 5’s UI will adapt to your choices and taste over time.

Here’s what the patent’s abstract says:
Generally, a video game and video game assistance are adapted to a player. For example, a narrative of the video game is personalized to an experience level of the player. Similarly, assistance in interacting with a particular context of the video game is also personalized. The personalization learns from historical interactions of players with the video game and, optionally, other video games. In an example, a deep learning neural network is implemented to generate knowledge from the historical interactions. The personalization is set according to the knowledge.

Video games will change their difficulties depending on your playstyle and skill level. You will not end up getting stuck inside a mission for hours anymore. In another example, the system will recognize you as a skilled player and will skip all of the tutorials so you jump straight into the main game. You can check out the main purpose of this patent below.

-[/b[ Offers customized game UI to the players
-[/b[ Reading, analyzing and changing experience depending on the playstyle or skills of the player
-[/b[ Evolution of gameplay experience based on an individual basis.""
......
https://segmentnext.com/2019/03/12/ps5-ui-patent/

A simpler use and much welcome would be the AI to see your saves and trophies to give you tidbits of information explaining better the situation so you are less confused when starting a game in the middle of a franchise or resuming it after couple of years.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."