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I absolutely love so much about this game. The world is just one whole jigsaw and completely full of distracting things to do. It's so much fun walking around trying to figure out your way and by the end of it, even 2 years after playing, you can map the world out in your head which is so rewarding. I love the way items work differently and you have to constantly customise it. There's so much good from this game that it's amazing they can still do a lot to improve. For me here are the 3 things I want, and not that these were bad but rather have the most potential to improve:

- Enemy types. I think it's fair to say that BoTW runs thin on this one. Regional enemy models would give the world a lot more character and the bosses can be more unique instead of being the same dark Gannon form they have. Are they better than older bosses? Yes, but older bosses were more memorable and had a lot of charm, even though they were let down by their lack of difficulty.

- Dungeons! The divine beasts were nice but I felt they were more of mega shrines rather than the pure dungeon experiences. I get that they fit the narrative but compared to previous dungeons these were pretty bland with bland boss fights. I think dungeons could come back bigger and sharper.

- Improve the physics. Yes the physics were so good in this game. The way the whole world interacts with each other is truly remarkable. They've built an amazing foundation for future games, and yet I still feel this is only the beginning. I think just refining what already exists and adding some variety and new bits would elevate the world even more.



Even that said, it's my favourite game, at least of this generation and for a long time. The game is so well designed that it guides you so subtly that it's so refreshing. All of those elements helped to do that.

For a few years now, games have felt like chores. You have to either finish missions, defeat bosses, level up quickly, etc... I've forgotten what made me love video games really. I used to play games so casually minded. It was so much fun sailing in the Windwaker right before you go to Gannon when the world really opens up. Looking back the world of Windwaker is so scarcely filled compared to this one but the feeling I got from that game is something I haven't felt till Breath of the Wild. I've honestly forgotten what made me fall in love with Zelda and video games and BoTW will always be the game that got me back.