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Nuvendil said:

 

Bofferbrauer2 said:

It was doing miles better than the competition (Atari Lynx and PC Engine GT), though, which is why I meant to consider it, too.

It's main Problem was that Sega decided to focus entirely on the Megadrive/Genesis, thus leaving software support for the Game Gear pretty bare and mostly released Master System ports. After 94 it didn't sell much anymore due to this, those 10M came mostly just from the 2 first years.

I think the bigger issue is that it was $60 dollars more expensive (150 vs 90) and used 6 AAs which it burned through in under 5 hours vs the GB getting up to 30 from 4.  

That definitely didn't help either. Neither did the bulkiness of the system.

But like Nintendo later brought a smaller Gameboy Pocket (and 2 years later the even smaller Game Boy Light) which ran on only 2 AA batteries anymore compared to 4 before that, I'm sure Sega could have done something similar if they tried, but the Game Gear was too much out of focus for that. A smaller, leaner and less consuming Game Gear with longer battery life would have been perfectly possible by 1995.

Last edited by Bofferbrauer2 - on 22 February 2019