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I am fascinated by Crackdown 3 and its performance. Allegedly it did 4,000 copies down from about 40,000 for Crackdown 2.
Microsoft beat everyone over the head with Gamepass and one imagines that their goal was to use this to attract people to that service.
My question is, using their strategy, did losing 90% of your retail revenue retail sales game over game translate to sufficient Gamepass sales?
Or was it a complete wash due to lackluster reviews?