AngryLittleAlchemist said:
That's true but I think it's very likely that either the engine is more adjustable than we think, or they are making stuff to compensate for the limitations. The port has been in development since early 2018. Which means that when the game launches, it could have been in development anywhere from a year, to a year and a half. That's a long time for a port, even if the team is small. So I do think it's somewhat likely that, even if your scenario was true and it would be hard to just adjust parts of the games assets, it's possible they did in fact make new lighting/effects for the game. And by "new" I just mean "worse", lol. That's funny, I was just going to mention the fire sequence |
Yeah it was the fire scene that made me lean towards it being genuine Switch footage. The cutscene bits are clearly pre-rendered, but the gameplay looks real-time. I really look forward to Digital Foundry's breakdown on this one, and not just cos that will basically decide whether or not I buy it haha