Quantcast
View Post
Angelv577 said:
Not really. There isn't that many things happening on screen. The game is more puzzle oriented.

Still doesn't change the fact that it's the first time a technically high end 30fps PS4/Xbone game has been brought over to Switch. Less happens on screen, but that simply means more processing power is budgeted towards asset quality, lighting, shaders, and post-processing.