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DonFerrari said:
Miyamotoo said:

Talking about taking things from context and spin them into something totally different:

"If it isn't much weaker and support the same tools them most games should be available in it. Reggie said the reason some aren't is because they started development before Switch was revealed."

-First fact is that Switch supports all modern engines and most of tools same like PS4/XB1, second fact is that Switch is much closer in power to XB1/PS4 than Wii was to PS3/360.  But those fact doesnt mean that Switch will have same support like PS4/XB1 in any case, first XB1/PS4 have stronger hardware than Switch, second they are released in same year so from start they were focus for 3rd party while Switch was released 3.5 years later, and forth, Switch is coming after biggest Nintendo fail and plenty of 3rd party were reserved about Switch support and offocurse for big AAA games we talking about few years of development, while Switch will next month will be exactly 2 years on market. I dont see how what Reggie said has with anuthing, but yes, Reggie is partially right in any case, RDR2 was in development for 7-8 years and when it was released Switch was only around 1.5 year on market. 


"And another point I didn't make but since you talked it is relevant. The time PS5 and X2 arrives Switch won't be on same tools and power gap will probably be bigger than Wii to PS360".

-Person I reply to was specifically mentioned Wii compared to PS3/360, and I made reply to that. Yes power gap will be bigger than it is now, but focus will probably be at 4k resolution and thats Switch chance, because maybe it could run some 4k PS5/XB2 games at 720p, but like I wrote, Switch even now dont have plenty of AAA current gen games, so its not like that PS5/XB2 will change much in that sphere, while Switch will keep receiving A/AA games, last gens ports, 3rd party exclusives, Indies...in any case. Also, its not point only about tools, but about engines also, and Switch supports all modern engines, Wii for instance didnt support at all Unreal Engine, while for instance games like Rocket League, Fortnite, MK11, DQ11..are all Unreal Engine 4 games.  


"I also liked that you said Switch isn't a direct competitor of PS4 and X1, you would have helped a lot in other threads where people were saying me and others saying it was only because we hate Nintendo".

-PS4 and XB1 are compete directly, Switch is diffrent enough that can be sell great despite them or alonside them, thats why we have so many people that are PS4/XB1 owners that bought Switch. 

 

From some reason you arguing about things that no one said, I also saw you done same thing in other thread recently.

But RDR2, MHW and others AAA not releasing in Switch have nothing to do with they start development before the console was know. Ps4 and x1 received a lot of games that started development many years before they were know.

So even though Reggie wasn’t lying when saying rdr2 started before switch reveal using that as reason for not having a version is BS, the console was know for over 2 years before the game got finished so if it was feasible to release on switch they would from technical point. People put just to much on “scalability”.

Of Course it has, for instance RDR2 development started around 2 years before PS4/XB1 were released, while RDR2 development started around 6 years before Switch was released. Point is that they couldnt release RDR2 on Switch even if they wanted, because Switch was released only 2 years ago (if look launch of game than we talking 1.5 years after Switch launch) while game was in development for 7-8 years. Capcom also said that MHW was in development for XB1/PS4 years before Switch was even announced.

Saying that, RDR2 wouldnt come in any case on Switch.

Last edited by Miyamotoo - on 16 February 2019