By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Alby_da_Wolf said:
If heat production will get low enough to make them possible, entry level Super Slim and Pro Slim both make sense, they give slightly lower pruduction costs, considerably lower warehousing and shipping costs and they make happy retailers too as they use less shelf space, and on top of all this, the Japanese market likes slim and super slim versions a lot.

And there is a good bunch of people that double or triple dip (some would sell their original system though). So a new model will attract some sales.

Although I had a PS3 super slim coming the year before PS4, but Sony never made it.

twintail said:
Robert_Downey_Jr. said:

they could've reached over 90m PS3s easily with a cut to $200 in September 2012 (for the 160gb)

They should not miss their chance to get more hardware and therefore more PSN accounts and software sales before PS4 runs out of life.  Gotta get it to the mass market price PS3 never reached.  There's no cell to keep it expensive this time.  They will still profit at $200 and it will get them huge sales.  Bundle it with a big software title like GoW, Spidey, Days Gone, etc.

 

If they don't lower price on both it will be a weird situation of PS4 Pro being the same price as PS5 and PS4 base being just $100 cheaper.  Would kill late sales of PS4 (that's one of the big reasons PS3 got cut off was because its price was still too high). 

Both Slim and Pro will have price cuts by the time the PS5 arrives; I doubt they are going to let the PS4 just die off like that.

But that said I disagree with the idea that they will get more PSN accounts (I assume you mean subscribers for online). At $200 you are most likely hitting an audience that doesn't have the money for a continual subscription, or are getting a PS4 as an additional device to what they ow, meaning they dont need the subscription most likely.

i dont think there is a guarantee that get more money from a lower PS4 than what they have it priced at now.

A price cut i time for Days Gone or TloU2 will definitely help with mass market appeal, but I am sure it is done in time for PS5s arrival at least, creating various tiers for users to jump into.

People are complex. Some will look at above 200 USD for the system and frown, but pay 60 USD for PSN+ or new games without much problem. It all depends on how much the person value the system and the service/game.

I rather pay 1000 USD on the system and games start selling for less than 30 USD, than pay 200 USD on the system and games for 60 USD, because the HW for 1000 can have much more power than for 200.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."