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curl-6 said:
DonFerrari said:

If you put a story in the game it is relevant to the analysis, if it is very bad (not saying it is, but seems like what was said by some here) then there should be points reduced, may be 1 or 2, but it can't have a perfect score if some of the elements presented severely lacking. I don't remember TLOU ever trying to make puzzle even part of the game.

BOTW's story isn't bad though. It's simply a secondary or even tertiary aspect and as such fairly basic.

TLOU has light problem solving like finding a box to push against a wall to climb it, or finding a raft to push Ellie across a body of water so she can reach a wheel to turn. Like BOTW's story, it was really basic stuff, but that didn't matter so much as it was not a core focus of the game.

picking a raft to get over a river isn't a puzzle.

And no problem in the story being simple if it's competent.

Last edited by DonFerrari - on 07 February 2019

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."