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DonFerrari said:
curl-6 said:

Because it's not a central component of the game. TLOU for example doesn't lose point for not having challenging and clever problem solving/puzzles because this isn't a core component of that game.

If you put a story in the game it is relevant to the analysis, if it is very bad (not saying it is, but seems like what was said by some here) then there should be points reduced, may be 1 or 2, but it can't have a perfect score if some of the elements presented severely lacking. I don't remember TLOU ever trying to make puzzle even part of the game.

BOTW's story isn't bad though. It's simply a secondary or even tertiary aspect and as such fairly basic.

TLOU has light problem solving like finding a box to push against a wall to climb it, or finding a raft to push Ellie across a body of water so she can reach a wheel to turn. Like BOTW's story, it was really basic stuff, but that didn't matter so much as it was not a core focus of the game.