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potato_hamster said:
DonFerrari said:

Seems like on the quartely report over 40% of the revenue on SW were from third parties, which is quite high on Nintendo platform.

So that means that 60% of their revenue came from a dozen or so games vs hundreds if not over a thousand third party games. Like seriously list third party games that have sold over a million copies on Switch. There's Mincraft, Skyrim, Octopath Traveller... and that's it according to VGChartz. Now I know they don't count digital sales, but in honestly there can't be more than what? 6-8 games?

In all seriousness, the only growth I'm seeing in third party sales in the Switch is in small indie titles, and while that's a great thing, no one is going out and buying Switch to play Golf Story the same way they're buying a Switch to play Smash Bros.

Yes, but it points to a much better situation than on previous systems.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."