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LGBTDBZBBQ said:
DonFerrari said:

SW shipment is usually quite close to selling, they don't need 2 months worth or regular sale on inventory. There is a reason pre-orders and day ones are used so much to help do right shipment.

And when you look most games the bulk of the sales come on first week and first month.

 

Holiday shipments is another story here. SMO sold-through number+Digital were~7m while the shipments were 9.07m and SSBU with the highest number of preorder usually equate to a large shipments size especially in a holiday month to prevent a stock situation from disrupting Smash momentum.  Japan 250k Smash ultimate number on the 1st week of sales was another proof of a big shipment from Nintendo. 

Yes, I agree.

Still someone predicting 15M shipping (not really saying 12M sold or anything the like) and it selling 15M shouldn't qualify as the most exceeding sales expectation right? When MHW where past 10M when several expected like 1M, 3M at most.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."