By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cerebralbore101 said:

I'd like to see homegrown studios, instead of acquired ones. Having a studio that used to be 3rd party bought out, means a game goes from being 3rd party to an exclusive which I don't really like the idea of. Having a new studio form, and make great games that happen to be exclusives is great. 

Edit: I mean if you're buying a studio to save it from going bankrupt, or you are funding a game that never would have released otherwise, then that's different. Nintendo funding Bayonetta 2 is fine, since it wouldn't have been made otherwise. 

I bought the original Gears of War back in 2006. I just didn't like it at all. The campaign was 10 hours long. The characters were one dimensional. The color palette was brown/grey. The multiplayer was just everybody jumping around with shotguns. 

I'd get an Xbox for Halo if they had more that I was interested in. I'm not a fan of Gears or Forza. I think racing games where you can't shoot the other guy, or ramp, or do something cool are lame. Games that just try to emulate real life, with no actual video-game aspects are boring to me. You'll never catch me playing some modern basketball game, but I'll happily play NBA Jam to this day. 

Gamepass and streaming services are actually kind of scary. They are trying to move from games as a one time product sold, to games as a service. And games as a service will cost people more in the long run. I like the idea of owning the games I am playing. 

The multiplats will be neat, but I'd rather they get revealed at all platform conferences that have them launching on their system. 

A new Fable would be nice. 

They have two new homegrown AAA studios.... the Initiative in Santa Monica that will make Uncharted/Tomb Raider story base game & Playground Games working on Fables. Just don't expect anything from them for another 2-4 years. But that doesn't make it any less exciting.

Microsoft is buying a bunch a studios that never had the financial freedom to make what they wanted.  Rare perfect example of how old Microsoft top brass would drive the studios to the ground creating games that fit their agenda rather then giving them creative freedom like they been having with Phil Spencer to make a game like Sea of Thieves. Don't fool yourself into thinking Sea of Thieves was a failure while the game might not of had the critical success with reviews out of the gate. It was a huge financial success for Microsoft and all the recent free DLC upgrade is bringing back player, more players are buying the game and the game is selling gamepass. Sea of Thieves also benefits from one of the largest install base Xbox + PC. 

I like that Microsoft will be a heaven for smaller studios making quirky indie games that can strive on gamepass.  I expect Microsoft to acquire many more of these smaller studios that can produce game that will go on Gamepass. 

I don't agree with your statement that gamepass will cost more on the long run, Gamepass is and I expect always will be a optional that you can opted in and out. For a cost of $120/year (US$)you can expect at least 1-2 AAA first party games(more if Microsoft keep acquiring studios), a few AAA older 3rd party games that you might of missed and a bunch of indie games (new and old).   

Well Sony skipped E3, If a big 3rd party multiplat want to show of their game and don't want to host their own event then Microsoft is their default choice which create even more excitement for Microsoft E3 Press conference. I'm personally excited has an Xbox fans for their E3 press conference but I think any gamers should be excited to see what Microsoft and their partners have to show.