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Darwinianevolution said:
AngryLittleAlchemist said:

That's not my point though? I don't know how you could misinterpret it, I said it pretty clearly. 

Also those Fire Emblem numbers are wrong. Fates is the best selling by far and easily a bigger priority thus far than Metriod. Metroid and FE are both franchises that I would guess sell Nintendo consoles a lot more than stuff like Yoshi and Kirby do. Which is why I said Metroid is probably a bigger hardware seller than most 2-4 million seller games. Again I'm talking about games which sell hardware, not games that sell in general. Some of those are just odd inclusions too, like stuff that wouldn't even be in the conversation. And let's be honest, for the foreseeable future Kirby and Star Fox aren't doing those numbers. Maybe Yoshi though. 

No, I know what you're saying, but a small software seller is usually not that good at selling hardware anyway. Considering how Nintendo fans usually buy a console for many of the Nintendo games, not just one, makes sense to assume most Metroid fans already own the hardware by the time a Metroid game gets announced.

Oh ok, my bad! I went away for a while and I kind of had a eureka moment where I got what you were saying. 

I still don't think it helps a lot though ... I mean ... if the entire question is whether or not software which doesn't sell very many units can have a disproportionately high amount of hardware sales in comparison to software which sells similarly, just showing that the software doesn't sell very much isn't really making a point, right? And if you're trying to get across that Yoshi and Kirby are significantly bigger sellers, than I'd say that's a bit disingenuous. Notice that Yoshi and Kirby capped at their franchise starts (the first Kirby game and the first Yoshi game). This isn't true for Metroid, which peaked with Prime (which isn't a coincidence). A better point would have been to say that most recent Metroid games didn't sell at 2 million (Prime 2, Prime 3, Other M, etc.), but even then I was using a wide range of 2-4 million for a reason, it's not to be taken so literally. I'm just talking about what I think could be considered Nintendo's D or C-tier games. 

It is true that most Metroid fans will probably already have a Switch, but I think that's not true to the same extent as Kirby or Yoshi. Those games already have similar equals on the system. Not only that, but I think Metroid has the potential to capture an audience Nintendo doesn't already have, which isn't really true for Kirby or Yoshi. 

Kirby obviously makes a lot more money than Metroid will on a single system, though. Depending on how fast HAL is they could have 2-3 mainline Kirby games on one system. But any individual Kirby game probably won't sell as much hardware as one Metroid title, and I kind of doubt they would collectively either. Yoshi is similar from a hardware selling perspective, but I think as a single game it will sell pretty damn well. Mainly due to the fact that we might not get another new Yoshi game, at least not a mainline one. It might be the only new mainline on the system, and even if it isn't, the other one will come pretty late in the Switch's life cycle. Metroid Prime 4 on the other hand is basically Nintendo's Half Life, Half Life and Metroid Prime even got their last continuations in the same year (Metroid Prime 3 and Half-Life 2 Episode 2 both came out in 2007). Depending on how innovative it is and how well it's marketed, I could see it becoming really big. Remember that titles like Zelda were not always system sellers worldwide, but often in very specific regions. Breath of the Wild is the first time a Zelda moved serious units in Japan since I think Ocarina.