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AngryLittleAlchemist said:
Wyrdness said:

You're using fallacies now to try and continue your rant the point in RE2 is if you use up too much ammo before hand don't complain if if you come across a boss where you run out of ammo during the fight because it's down to you not respecting a key aspect of the game in the RE2 thread the are people who have had to start their game over again because they used too much ammo in BOTW if you wonder into an area you aren't prepared for expect to get whooped or chased out that's the general point and context at this point you're trying hard to ignore the contextual part and using straw man response in regards to the comparison. You wondered into a modest level shrine and got blown out by the occupant because you were nowhere prepared for it as mentioned by others here who prepared for the shrine after they came across it they're not that hard to deal with when you go in with the appropriate gear not sticks, pitch forks and rusty swords.

Wait, what? How is that a fallacy? 

Literally all I said was that we're not even arguing the same thing anymore because ... we aren't! That's not a fallacy. 

You keep talking about how "prepared" I should have been and how I wasn't "prepared" enough for that boss in the game. When my entire counter-argument is that an entire arsenal of weapons should have been enough to destroy a boss, just repeating that point over and over again isn't doing yourself any favors. You're basically just saying "Yeah, to the standard the game wants you weren't prepared enough", which isn't what i'm arguing, what i'm saying is "This standard is absolutely ridiculous and weapon durability minimizes skill-based combat, so it shouldn't be in the game". Just saying "be more prepared" isn't a counter-argument against someone saying the standards of preparation are too high. Especially when the problem isn't even a lack of ability or skill, the problem is the weapon durability mechanic makes it infuriating. 

Also, if you read what I wrote you would know it wasn't a modest shrine.

You need to just stop. You are wrong. 

YOu say it's the beginning of the game. It's an open world, you can go anywhere. Some argue Hateno village is where you shoudl go first, while other parts of cutscenes and dialogue suggest the one goes to the Sky place first. But point is, you can easily have enough powerful weapon on the Plateu alone to beat that Major Test of Strength. But beyond htat, on the path to Hateno village, you run into guys who tell you about some secret treasure that gets you good weapons. As people have said, there is enemies with plenty of weapons near the shrine. Ect.

OH and guess what I did at times. I enter a shrine, see it says "difficulty Test of Strength" and I look at inventory.  Depending on my stuff I either go forward or turn around and exit. You are not forced to do the shrine when you enter it. So if you accidently enter something too hard, you leave. Oh and besides the tests of strength, every other shrine is beatable with the runes or the items given in the dungeon alone.

But don't bring in shit like, "Oh following the story, you see this tempting shrine in distance" as an excuse that it should be easy or people will go there. What about the fucking hyrulian castle that is tempting and sitting in view nearly at all times. You gonna bitch and moan that heading towards that is hard and you get killed and can't beat the guardians. 

THis isn't about "get good" it's a bout common sense. You enter a test of major strength shrine and your bitch ass is only carrying some deku sticks and a rusty broadsword, LEAVE.

I know what shrine you talking about. I recal vividly going to it on Master Mode very early. Stepped in shrine, read what shrine it was, laughed and was like "hell no" and left. 

Last edited by irstupid - on 28 January 2019